Basics Testing


Things to do on test island...

1: See map using page up on the keyboard, 

2: forage and pick garden and plants

3: mine rocks if you have a pick

4: chop down trees if you have an axe

5: craft vodka and learn a skill to do so.

6: open a chest and revive gold.

7: pick open chests if you have the right lock pick with a chance to not succeed

8: open a chest to get pre-determined items randomized for the player, (currently just gold)

9: Drink a beer and see a barrel

10: break a barrel if you don't have the don't break shit orb

11: keep barrels in tack if you have the don't break shit orb

12: get yelled at by a shopkeep if you break their barrel

13: watch a butterfly flutter around, janky right now trying to figure out how to make it more natural.

14: turn on and off a fire

15 talk to the cloaked lady to make time pass, this will help with number 16

16: watch how the campfire and smoke and a light in the hut turns on (window) appear after it gets darker.

17: walk behind the shack roof, still working on this a bit, it's in sync with the bridge, later in the list

18: watch how the cow can only walk on the grass tiles.

19: give the farm boy a beer .. or not and see what's up

20: see the transport master, he only has one option available and options for quick travel only appear if you discover that location.

21: talk to the bar in-keep lady, you can, buy-sell, and rent a room from her, haven't implemented room restrictions for the room rental or even a sleep function... So far no reason to as of yet.....

22: steal something off a shelf, graphics are funky but it works, if you want to see the graphics as intended, you can visit the player house.

23: use the barrel of water to gamble, it's a simple system to place a bet and see if you get a number in your favor.

24: set on a quest and see the quest markers in action by reading the sign by the dock, before you do walk to the end

 of the dock, no ship, etc.. 

25: get on the ship and go around the waters

26: go over the bridge by walking or go under the bridge by taking the ship.

27: notice how it storms on storm island but not on the main island. 

28: finish the quest by lighting the torch and notice the quest marker disappears. Yay

There is much more that has happened like cut scenes, character creating class picking, etc...

O and all the classes male and female have new graphics for the character choices thinking about implementing a species option as well maybe...

Hud had a bit of an overhaul, drunkenness and tolerance bar seems to be actually working now

Files

Functional Drunk_3_24.exe 852 MB
Jun 14, 2022

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